three.ws Β· lab
Agent interactions
Fourteen prototypes exploring how a 3D agent can physically inhabit the page. Gravity is real, page elements are the playground, the agent reacts to your intent. Click into any one to play.
Cursor-drivenThe agent responds directly to where you point and click.
Gravity / impactExtends the jump-down with new entrances and bounces.
Page-as-playgroundThe text and layout are her climbing frame.
Scroll-drivenShe responds to the page moving underneath her.
AI riggingBring static meshes into the avatar pipeline.
Face mocapWebcam drives the avatar's face in real time via ARKit blendshapes.
AI VoiceReal-time voice conversation drives the avatar's mouth and expressions.
Multi-agent & UI gagsTwo agents in the page, or one breaking the fourth wall.