Avatar Engines Atlas

Every engine for a high-quality human avatar.

A factual map of the open-source and commercial systems that build realistic and high-quality 3D avatars — Gaussian-splat heads, single-photo humans, text→avatar generators, and the rigs three.ws already animates. For each: what it makes, what it runs on, what its license permits, and exactly how three.ws uses it.

Listings are reference material compiled from each project's own repository and paper, current as of June 2026. License summaries are guidance, not legal advice — confirm terms with the upstream project before any commercial use. Non-commercial research engines are linked for self-hosted and academic use and are deliberately not wired into the three.ws paid generation pipeline. The only token three.ws references is $THREE.